Watts
602
The
aim of this course is to give students who are at the beginning of their
professional education in information technology a critical appreciation
of the importance of software usability, knowledge of user interface technology
and an understanding of the principles of user interface design.
On
completion of this module, students should be able to:
Topics
are likely to include:
Dix,
A, J. Finlay, G. Abowd & R. Beale .
Human
Computer Interaction.
London:
Prentice Hall.
2nd edition
[1998].
There
is no examination for this module. Assessment will be through two assignments:
1)
Analysis of Automatic Teller Machine and Immersive Game Device
( hand-in week 6 ]
2)
Website usability audit ( hand-in week 11 ]
| Week | Lecture | Tutorial |
| 1 CB | Introduction: the Idea of Usability | Psychology of everyday things |
| 2 LP | Usability, Process and Evaluation | Evaluating a web site - Nielsen's heuristics [lab] |
| 3 RG | Standards and legal requirements | Environmental audit [lab] |
| 4 CB | Identifying users | Assignment support session |
| 5 LP | The range of I/O devices | I/O devices for a range of applications |
| 6 CB | Natural Language/speech input and output | Natural language computing practical [lab] |
| 7 LP | Haptic interaction | Touchscreen design activity |
| 8 LP | Virtual reality systems | VR discussion |
| 9 LP | A model of interaction | GOMS example |
| 10 CB | Task analysis and related models | Assignment support session |
| 11 LP | Screen Design | SPECIAL SESSION - VOLUNTEERS FOR EVALUATION TRIALS |
| 12 CB | Achieving user-centred design | Design exercise |
| 13 CB | Revision Week | Feedback session |