CS 133 Interface Design Issues
 

Teaching staff

Aims

Learning outcomes

Content

Textbook

Assessment

Schedule 2000 -2001


Teaching Staff 

Chris Boyne [module leader]
Lyn Pemberton
Richard Griffiths

Watts 602


Aims 


The aim of this course is to give students who are at the beginning of their professional education in information technology a critical appreciation of the importance of software usability, knowledge of user interface technology and an understanding of the principles of user interface design.


Learning outcomes 


On completion of this module, students should be able to:
 


Content


Topics are likely to  include:
 


Textbook


Dix, A, J. Finlay, G. Abowd & R. Beale .
Human Computer Interaction.
London: Prentice Hall.
2nd edition [1998].


Assessment


There is no examination for this module. Assessment will be through two assignments:

1)    Analysis of Automatic Teller Machine and Immersive Game Device    ( hand-in week  6 ]
2)    Website usability audit ( hand-in week  11 ]


Schedule

 
Week Lecture Tutorial
1 CB Introduction: the Idea of Usability Psychology of everyday things
2 LP Usability, Process and Evaluation Evaluating a web site - Nielsen's heuristics [lab]
3 RG Standards and legal requirements Environmental audit [lab]
4 CB Identifying users Assignment support session
5 LP The range of I/O devices I/O devices for a  range of applications
6 CB Natural Language/speech input and output Natural language computing practical [lab]
7 LP Haptic interaction Touchscreen design activity
8 LP Virtual reality systems VR discussion
9 LP A  model of interaction GOMS example
10 CB Task analysis and related models Assignment support session
11 LP Screen Design SPECIAL SESSION - VOLUNTEERS FOR EVALUATION TRIALS
12 CB Achieving user-centred design Design exercise 
13 CB Revision Week Feedback session


Lyn Pemberton's Home Page
Last edited 6 December2000